Publications
PEER REVIEWED UNDER REVIEW:Shelton, B. E., Stowell, T., Scoresby, J., Capell, M., & Coats, C. (under review). A Frankenstein approach to open-source: The construction of a 3D game engine as meaningful educational process. IEEE Transactions on Education.
JOURNAL ARTICLES
Stowell, T., Scoresby, J., Capell, M., & Shelton, B. E. (accepted). A process for utilizing readily available software libraries to create a 3D simulation game. International Journal of Gaming and Computer- Mediated Simulations.
REFEREED PROCEEDINGS
Shelton, B. E., Alvarez, M. A., Capell, M., Coats, C., Scoresby, J., & Stowell, T. (2008). Iterations of an
open-source 3D game engine: Multiplayer environments for learners. Paper presented at Meaningful Play, East Lansing, MI.
http://meaningfulplay.msu.edu/program.php?presentation=56&type=paperShelton, B. E., Alvarez, M. A., Capell, M., Coats, C., Scoresby, J., & Stowell, T. (2008). The HEAT engine: A demonstration of sustainable design from an open-source 3D game engine. Paper presented at the Open Education Conference 2008: Celebrating Ten Years of Open Content, Logan, UT.
http://cosl.usu.edu/events/opened2008/program
Shelton, B. E., Scoresby, J., Stowell, T., Coats, C. & Capell, M. (2008). A Frankenstein approach to open- source: The construction of a 3D game engine as meaningful educational process. Paper presented at the American Education Research Association (AERA) 2008, New York, NY.